# Configuration Reference

All settings are found in config.lua:

* Config.HostileJobs: List of jobs that will trigger NPC aggression.
* Config.HostileNPCTypes: NPC models that can become aggressive.
* Config.SpecificNPCHostility: Assign certain NPCs to be hostile only to specific jobs.
* Config.NPCWeaponChances: Set weapon probabilities for each NPC type.
* Config.DetectionDistance: How close a player must be for NPCs to react.
* Config.AggressionDuration: How long NPCs remain aggressive.
* Config.RestrictedAreas / Config.ExcludeAreas: Define where NPCs can or cannot become aggressive.
* Config.Debug: Enable for extra logging and the debug command.
